Cube Runner [UE4, C++]
Cube Runner style game for mobile & PC. Currently have a working system with procedural generation, piece "cooldown", turning pieces and a movement / control system. Level selection system is currently being implemented with more advanced floor piece types (dynamic, physic's based, multi-path etc.).
Features:
- Endless style gameplay
- Snappy, obstacle avoiding movement
- Multiple "floor piece" types with procedural generation
- Turn pieces
- Jumps & drops
- Dynamic obstacles
- Classic & advanced modes
- Level selection
3D Mining Game [Unity, C#]
3D isometric / third person mining game based off of Motherload. Unity with c#.
Features / ideas:
Controllable robot / miner on XZ plane
Infinite terrain with exploration
Structures, biomes, ores, boss encounters etc.
Fog of war
Vertical depth progression system
Chunk based tile loading
Full ARPG combat system
Upgrades
Enemies
Different tiers of ores / resources