top of page
Current

Cube Runner [UE4, C++]

Cube Runner style game for mobile & PC. Currently have a working system with procedural generation, piece "cooldown", turning pieces and a movement / control system. Level selection system is currently being implemented with more advanced floor piece types (dynamic, physic's based, multi-path etc.).

 

Features:

- Endless style gameplay

- Snappy, obstacle avoiding movement

- Multiple "floor piece" types with procedural generation

- Turn pieces

- Jumps & drops

- Dynamic obstacles

- Classic & advanced modes

- Level selection 

3D Mining Game [Unity, C#]

3D isometric / third person mining game based off of Motherload. Unity with c#.

Features / ideas:

  • Controllable robot / miner on XZ plane

  • Infinite terrain with exploration

  • Structures, biomes, ores, boss encounters etc.

  • Fog of war

  • Vertical depth progression system

  • Chunk based tile loading

  • Full ARPG combat system

  • Upgrades

  • Enemies

  • Different tiers of ores / resources

bottom of page