© Alex Denford, 2017

Programming

November 24, 2017

 

Today I read an amazing and super interesting article written by Lucas Pope on TigSource. It documents his battle to create a smooth 1 bit rendering of his game by use of dithering. If you are into graphics programming at all, I'm sure you will enjoy it!

 

https://forums.tigsource.com/index.php?topic=40832.msg1363742#msg1363742

 

I plan to write a post soon in regards to my game called "An Odd Reflex" that I have been working on for a while. In particular I want to discuss the pros and cons of using Unreal Engine 4 and the mass of difficulties I have faced during my time while using it. Hopefully I don't forget to write it up!

Please reload